
Telfar Payment Page
As part of the Daily UXUI challenge, one of the tasks was to create a pavement page. In this case, the payment page was created for the brand Telfar
Problem Statement
To create a web-based payment page for a product (E-commerce)
Challenge
The page had to meet several criteria:
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A form section to collect information
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A card payment section
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A review basket
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One week deadline

Current Telfar Checkout
Telfar
The images below show the current Telfar page and the payment process users currently experience. This section of the site overall is functional and does lead the user to make a purchase. You can however see some highlights below.

Highlights
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The brand identity does not stand out in the check out process
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The image for the product being purchased was small
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Font sizing is a bit inconsistent - price section
Low-fidelity wireframes
The first wireframe created for this challenge was low-fi and had all the context stored on one page. The content was divided into sections/ compartments. There is a progress bar so users can see how far they are in the buying process as well as 2 buttons at the bottom for navigation.

Mid-fidelity wireframes
The low-fi wireframes were developed by having two different pages; depending on if the address was added manually. The relevant text and titles were also added with text input fields. The colour scheme for the brand was consistent in the design as used in the buttons below and the price highlight section.

High-fidelity wireframes
For the final design, it was important to put the company logo on the top corner as part of the branding. Icons were finally added to the screen as well as button labels for the primary and secondary buttons. The images were also added to create a wholistic view of the design.
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Mobile Prototype
Prototype Video
This video gives a general idea of how the payment page would operate.
Style Guide
Style Guide
This is the style guide based on the finalised designs.
Based on the brief, I believe I created an effective payment page for the UXUI daily challenge.

Next steps
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Do a usability test were key insights and knowledge can be gained about this design
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Develop what would happen if more than 2 items were purchased
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Interaction feedback- Develop error states such as if the input of text field was successful








